Designer - Programmer - Producer
Hey Y’all!
I’ve been designing games, mods, and production tools for a major YouTube Studio for over 3 years. Hailing from a background of live broadcasting and content-creation, I know how to turn on a dime, motivate my team to do the same, and wrap it all up with a nice bow to deliver on tight deadlines . Always looking for unique and exciting teams to join!
Games
Worked on multiple game jams with a group of three as game designer and lead programmer. Focus was on a simple concept that could be executed in a reasonable time frame while still finding the fun for players. Link to my itch.io page can be found here
Substitute Psychic (Godot)
Twist on a classic memory game, you’re trying to match the minor tarot cards on the field with the ones on your crystal ball, but new major tarot cards come in each round to help or hurt you. Completed in a 72-hour jam, solo programmer and co-designer.
Worm Diving (Godot)
You dive into giant space worms, collecting treasure and avoiding enemies in the hopes that one day you’ll afford unnecessary cosmetic surgery. Completed in a 72-hour jam, solo programmer and co-designer
Catface Landscape Mod
Catface Studios - Lead Technical Producer / Senior Developer
Initially starting as just a Video PA at the one of the largest Minecraft YouTube Channels, I quickly saw there was no one on the team that could make mods. Three months later, I began to churn out mods and mini-games like it was nobodies business. Three years later, I now have three other java developers under me, recreating gaming trends in the Minecraft Engine, developing our own games for videos, and designing production tools to increase efficiency for a team that works in constant tight time tables. Over 1000 videos and 3 years at a fast-paced environment, ready for anything you want to throw at me!
Allows users to add Block models and full builds as entity models that can be then spawned and manipulated as if they were entities
Most significant application was to create a “moving” effect as featured in our road trip videos.
The cast wasn’t moving at all since they needed to build up their car, so I built this system to make builds that could move in the environment
Catface Entities Mod
Adds over 100 unique creatures with custom animation players, AI pathing, and attacks.
Even expanded this mod to its own spinoff that allows users to use AI templates to program their own creatures on the fly
This gif is from an internal test but shows off one my favorite features: NPCs that follow paths built by the recording team so they can populate a whole city with a couple console commands!
Catface Items Mod
Adds over 50 items to be used as projectiles, food, or just dummy items whose texture could be changed on the fly
Also added more complex grapple hook items (shown above) and command items that could run console commands set by the player on right click